Catching You up on the Concept Art for the Game & Board
I said yesterday that I would post up some of the images
that we have of art styles, squares concepts and other pieces of artwork the
group have done so you can picture what I have been talking about for the past
4 weeks. Unfortunately none of this is my own work, I am using purely as an
example so that I can talk about our game and you can visualise what we have
been working on. Even though this isn't my work that doesn't mean I haven't had
a say in how it looks and how it has turned out. We are a very talented group
visually and we all had strong ideas on how all the aspects of the game should
look so despite not having done any final concepts myself, I still helped with
the ideas behind the concepts and helped the group achieve the fantastic work I
am about to post up.
Box/Character Art
Here is a mixture of concepts from Charlie & Kane. As
you can see, we have kept a simple cartoon style to the concepts. Kane was lead
character artist and Charlie was in charge of the box along with the art on and
inside the box.
Board & Mannual Concepts
Here is some work from Olive, our really talented
environment artist. These are being used to influence the board design and also
as backgrounds for pages in the manual, rules, cheat sheets and also in our
research PDF document.
Concepts for the Trap Triangles, Chance Squares, Reward Card, Reward Cards & Chance Cards. Also, Totem Pole Concept.
Now it's time for some concepts from Sophie, Shaun and Kane.
Sophie and Kane were in charge of chance card and square artwork, trap triangle
art and reward cards and squares. Shaun is our main board designer/artist. He
did some concept work on totem poles which I have also included here.
Typography Concepts
Finally (but in no means least), here are some examples of
the typography of the board game by George. He has cleverly mixed items of a
cowboy and Indian nature (sheriff badge, horse show, rope, guns etc) to create
an influential type to accompany the box and manual of the game.
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