Sean Millard
We were recently given a lecture by Sumo Digital creative
director Sean Millard which was focused around his profession and how he
managed to get where he is today. Here are the notes I took during the lecture.
How did you get involved in the games
industry?
In charge of a team of 20 – 50, did a fine art degree, does
what he loves, he loves the process of games as opposed to playing them. You
have to be able to put yourself and your ideas across. Understanding how teams
work.
Advice on getting into the industry?
Network, distinguish yourself, talking, friendships, take the
initiative, be confident!
[on the Doctor Who video game adaptation] What you don't see on
the TV episode can make the gameplay, for example if there is a man at the
bottle of a cliff, the TV show will then cut to him at the top and the view
makes the intelligent decision that the man has gone up the cliff to wherever
he may be now. The game would take place on the way up the cliff and the man
climbing.
[on what certain roles are up and coming in the industry] User
interface designers, menu designers, start ups & job ads.
A tip to broadening your horizons; always look further for your
inspiration, become involved in other aspects of life which doesn't involve
games such as music, art, films etc.
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