Title Screen Continued…
Last night I posted the first stages of the title screen
and today I posted the font I designed and finalised logo which would appear on
the title screen. Well, I have now put the two together, added the title screen
text and it’s now finished! Yay :D
Stage 7: Adding the Door
Here you can see I had added the other door so now the
perspective leads the viewers eye down the corridor and into the room at the
end where the bed will go.
Stage 8: Blocking in the Bed
Making sure I stayed true to Olive’s bed designs, I
began to block in the bed with basic colours.
Stage 9: Adding the Spotlight
Distorted Delirium has a unique mechanic whereby the
player can use beds to regain small amounts of health and psyche, so long as
there is a light above the bed. The lights keep you safe and monsters cant get
to you if there is a light, be warned, the light fades D:
Anyway , here you can see I have put small detail onto
the bed and coloured in/textured the frame, quilt, pillow and mattress. I then
downloaded a new set of brushes which give me amazing light beam effects from here, http://fbrushes.com/light-beam-brushes/ and tweaked some Photoshop settings to illuminate
the bed and the light beams.
Stage 10: Adding the Logo and Title
Screen Text
Using a font I have on my computer, I wrote up the main
options for the game when the player boots up the game and sees this title
screen. They get the option to start a new game, continue their previous game,
load an old game, view the various game options (audio, visual etc) and exit
the game to desktop.
Stage 11: Finished
After adding the game logo I designed and typing text to
indicate the options on the screen, I flattened the image and added a vignette
like effect by using a soft edge brush on low opacity and flow and then
coloured in the edges black so that the focal point became the bed. I also
added some more blood splatters to the walls and created a mist sweeping along
the floor.
I am so happy with how this turned out! :D
I am so happy with how this turned out! :D
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