Monday 25 November 2013

BA7 | Concept and Pre-Production #23


Maya Practical Study Recap
Before I switched my project focus into UDK I was working in Maya. I used volumetrics  and fluid containers to create  and animate some rolling fog following a tutorial I referenced back on the original post. Here is a better quality video demonstrating the practical study that I did.
 
Animated rolling fog that I made in Maya

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