Tuesday 23 April 2013

BA6 | Specialism #15


Un Wrapping the UV’s on the Hollow Log (asset #5)

The hollow log was, luckily, a lot easier to un wrap compared to my other models. A simple cylindrical map worked a treat! :D yaaay I had to do some small manipulations in the editor but nothing major! 


For example, I had some overlapping faces where the extruded part of wood sticks out so I selected the verts in the editor and used the relax UV tool and it worked a treat :P 

 
After not long at all I was left with this, which I am really happy with!

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