Asset #08 - Glass Display Cabinet
I have decided my scene needed more assets which linked
it to a museum so I have chosen to model another display cabinet. I wanted to
pick on which was more intricately detailed compared to the other one I have.
Here are the visual references I gathered to help.
I was so frustrated whilst building this model that I
completely forgot to screen capture my progress which is annoying because there
was quite a few problems I had to solve along the way :/ For example, the top
section of the cabinet looked like it was going to HAVE to be a separate piece
of geometry but me being my adamant self, I was determined to try and make the
top connect somehow. After many added edge loops I was able to merge vertices
and create a model that was all one piece. This will probably come back to bite
me but I feel like I accomplished something y’know? I am fairly sure my tutor will find something
broken with it though :( (The square in the middle is actually hollow so a
museum display could be put inside once a glass/see through texture was applied
to the glass case!)
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