Curtainssss!
I made some curtains following a
helpful video by World of Level Design I posted at the beginning of the
project. Here is a step by step guide for how I achieved them, I'm not sure if
they will be game engine worthy but I think they look pretty :)
I used the create drop down menu to
select the pencil curve tool and used my wacom
tablet and pen to draw a curvy line which would make the shape of the curtains.
I then
duplicated the curved line.
I then had to change my shelf to surfaces and select
surface > loft with both the curves selected (top and bottom of curtain).
Lofting then left me with the overall curtain shape that
I needed but this is still pretty basic.
By adding subdivisions and selecting vertices separately
I was able to mould the curtains into an organic shape.
Once this was done I added a fairly low poly ring to the
thinnest part of the curtain to look like a ring holding them open. I then
simply grouped the curtain and ring > centred the pivot > ctrl D’d the
curtains and put them in place on the other window.
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